Hey! You're awake!
#203504 by AxxionJackson
Wed Jul 01, 2009 3:32 am
The Dev wrote:different...

Addicted first, the Cheeseburger, then the ambient one...(something to do with sand and night...desert?)

Mmmm, I like Cheeseburgers :) But Will Love Addicted!! :D
#203534 by The Oid
Wed Jul 01, 2009 10:48 am
Devy, spelled Devy! wrote:Oh wow, really?
I suppose that picture fits the way the music sounds :lol:


If by that, you mean that the guy standing on the console has hit the volume fader almost all the way down by mistake, then yes :)

(Seriously, I know the loudness war kind of thing wouldn't suit The Orb at all, but I can't be the only one that's set the volume really high to compensate for The Orb, only to have my ears blasted out when the music player moves onto the next track that isn't The Orb.)
#203549 by Devy, spelled Devy!
Wed Jul 01, 2009 12:57 pm
Oh yes, I hate it when that happens - a quiet CD is fine, you can always turn it up, but it sucks getting blasted when you forget to turn the volume down after the CD ends and leads into something else :lol:

... or if you're just an ass_hole and decide to scare the listeners with a really loud spike at the end of a song just as it's fading out and getting quiet... *ahem*
#203553 by The Oid
Wed Jul 01, 2009 12:59 pm
Devy, spelled Devy! wrote:... or if you're just an ass_hole and decide to scare the listeners with a really loud spike at the end of a song just as it's fading out and getting quiet... *ahem*


Who would do such a thing? :P
#203556 by Biert
Wed Jul 01, 2009 1:03 pm
That's why they invented ReplayGain. Basically it analyses the music for 'loudness', and adds some metadata to the file, so your mediaplayer can adjust its playback volume so all songs and/or albums appear approximately the same.

An implementation for MP3 files is called MP3Gain, opensource and easily available. It physically adjusts the MP3 files so they sound equally loud even on players that don't support replaygain.
#203594 by Devy, spelled Devy!
Wed Jul 01, 2009 6:14 pm
The Oid wrote:
Devy, spelled Devy! wrote:... or if you're just an ass_hole and decide to scare the listeners with a really loud spike at the end of a song just as it's fading out and getting quiet... *ahem*


Who would do such a thing? :P


Gosh, I have no idea! 8) Probably some ass_hole though ha

Biert wrote:That's why they invented ReplayGain. Basically it analyses the music for 'loudness', and adds some metadata to the file, so your mediaplayer can adjust its playback volume so all songs and/or albums appear approximately the same.

An implementation for MP3 files is called MP3Gain, opensource and easily available. It physically adjusts the MP3 files so they sound equally loud even on players that don't support replaygain.


Interesting, I don't use mp3's though - I guess it could still work with the first one though, eh?
Coincidentally, my brother was complaining about the dynamics on The Hummer. There's not much middle ground, the quiet parts are really quiet, the louder parts are really dominating. Could be that's it supposed to be that way, but my brother worked some of his wizardry and made it more even. I personally prefer it that way.
#203604 by MrBeasty
Wed Jul 01, 2009 7:28 pm
Devy, spelled Devy! wrote:
The Oid wrote:
Devy, spelled Devy! wrote:... or if you're just an ass_hole and decide to scare the listeners with a really loud spike at the end of a song just as it's fading out and getting quiet... *ahem*


Who would do such a thing? :P


Gosh, I have no idea! 8) Probably some ass_hole though ha

Biert wrote:That's why they invented ReplayGain. Basically it analyses the music for 'loudness', and adds some metadata to the file, so your mediaplayer can adjust its playback volume so all songs and/or albums appear approximately the same.

An implementation for MP3 files is called MP3Gain, opensource and easily available. It physically adjusts the MP3 files so they sound equally loud even on players that don't support replaygain.


Interesting, I don't use mp3's though - I guess it could still work with the first one though, eh?
Coincidentally, my brother was complaining about the dynamics on The Hummer. There's not much middle ground, the quiet parts are really quiet, the louder parts are really dominating. Could be that's it supposed to be that way, but my brother worked some of his wizardry and made it more even. I personally prefer it that way.


Compression ... indeed!
#203659 by The Dev
Thu Jul 02, 2009 6:41 am
So I'm closing in on Addicted here...with ALL the typical dramas that go along with making a record...talk about learning lots fast, sheesh...

Anyways, I've written a few more tracks and removed a few tracks, believe it or not, it got a bit too heavy, or 'relentless' in a way that sounded a bit stretched thin emotionally. So I wrote a kind of 'ballad' called 'Ih-Ah' this morning (at about 4:30 am, I woke from a dream about me posting the song on the internet and loving it, then realizing it hadn't been written yet, so I got up and wrote it, lyrics and all...it's 6:41 am now and I'm going to the studio to record it.)

Interesting days, I feel very blessed, trying to live each day for the glory that each day is...I can walk, and I get to make music.

xxoo

dev.
#203660 by Biert
Thu Jul 02, 2009 6:42 am
Devy, spelled Devy! wrote:
Biert wrote:That's why they invented ReplayGain. Basically it analyses the music for 'loudness', and adds some metadata to the file, so your mediaplayer can adjust its playback volume so all songs and/or albums appear approximately the same.

An implementation for MP3 files is called MP3Gain, opensource and easily available. It physically adjusts the MP3 files so they sound equally loud even on players that don't support replaygain.


Interesting, I don't use mp3's though - I guess it could still work with the first one though, eh?

Yep, replaygain as available for most audio formats.

http://en.wikipedia.org/wiki/Replaygain ... n_scanners
#203664 by thought_arcade
Thu Jul 02, 2009 6:59 am
The Dev wrote:So I'm closing in on Addicted here...with ALL the typical dramas that go along with making a record...talk about learning lots fast, sheesh...

Anyways, I've written a few more tracks and removed a few tracks, believe it or not, it got a bit too heavy, or 'relentless' in a way that sounded a bit stretched thin emotionally. So I wrote a kind of 'ballad' called 'Ih-Ah' this morning (at about 4:30 am, I woke from a dream about me posting the song on the internet and loving it, then realizing it hadn't been written yet, so I got up and wrote it, lyrics and all...it's 6:41 am now and I'm going to the studio to record it.)

Interesting days, I feel very blessed, trying to live each day for the glory that each day is...I can walk, and I get to make music.

xxoo

dev.



Woo! The 21st Century version of Paul McCartney writing "Yesterday" ? Didn't he wake up from a dream with the song intact?

But please say Bend it Like Bender is still on! I haven't even heard it, but damn, that title made me smile from ear to ear!
#203665 by Liampie
Thu Jul 02, 2009 7:04 am
Shit. Writing a song in just two hours. Shit, that's awesome! I'm looking forward to seeing the new tracklist!
#203666 by swervedriver
Thu Jul 02, 2009 7:32 am
Scrapped tracks eh...

Did someone say bonus material? :P
#203668 by The Dev
Thu Jul 02, 2009 7:56 am
Yeah, a song like this takes 2 hours, while other songs have taken a year.

Different songs for different reasons!

Who is online

Users browsing this forum: No registered users and 0 guests