Talk about whatever you want to here, but stay correct
#297793 by Octillus
Wed Mar 21, 2012 7:43 pm
EphelDuath666 wrote:I think this sucks and all those crybabies can suck my fucking balls. Whatever happened to artistic freedom? It's really an internet community disease where you just need a few fuckwits to have an agenda and *boom*...shit hits the fan. I love the game the way it is and if developers have to give in to everything now then that just sucks. Maybe the ending would have been completely different if the original endings had not been leaked....so yeah, the joke's really on the internet generation ruining everything for itself and now for everyone else who does not agree. If they can't take something that's different then maybe they should just watch Star Wars.

/rant mode off


My only major complaint in it is the continuity errors. So if they fix that and add some text crawl, I won't be offended, but if they change more than that, I'm really upset that they caved to some wannabe alpha nerds.
#297794 by EphelDuath666
Wed Mar 21, 2012 7:59 pm
Octillus wrote:...but if they change more than that, I'm really upset that they caved to some wannabe alpha nerds.


And I kind of think people won't shut up untill they changed the entire thing. The current ending leaves room for interpretation and I interpret it in a way that really makes me love the ending.
#297811 by Octillus
Thu Mar 22, 2012 2:22 am
I can't spoil shit, but there's one thing that literally doesn't make sense, that's easily remedyable, and if they have some events in text that happened after based on my decisions made, i'd be a happy camper.
#297858 by EphelDuath666
Thu Mar 22, 2012 2:27 pm
BioWare may have planned just that in the first place. I remember that they've been saying for a long while that people should keep their ME3 save games because there will be more stuff to come. And I have read several times about post-game DLC before all this controversy/travesty and I would have liked to see BioWare's ideas. Now that they basically will do what some morons demand I'm not gonna see what BioWare had in store for the game but what some crybabies want. I don't think artists should have to give in. That kills creative freedom and the fun that an artist has with his job. Sometimes they do something you really like and other times they don't.

Aside from that, if someone lets a few minutes ruin a game for himself that is awesome for over 40 hours then no one can really help that person anyways. To me ME3 was better than ME2 in so many ways (and I love ME2)...but oh well.
#297874 by Octillus
Thu Mar 22, 2012 7:45 pm
No I agree with you for the most part. I prefer it to ME2 in almost every way. The acting, in particular, is the best any game's ever had.

I wasn't a fan of the ending entirely, but it has grown on me. There's a glaring continuity error that makes no sense that bothers me. So if they fix that, I'll be a lot happier.
#297924 by Coma Divine
Sat Mar 24, 2012 4:59 am
Fuck. Occupational hazard. :|

I assume the above was loaded with spoilers? Just about broke my mouse wheel scrolling to safety...
I'll be out of this thread until I've played the game through.

In the meantime, behave yourselves.
#298077 by EphelDuath666
Mon Mar 26, 2012 2:34 pm
just finished ME3 for the second time and this time I did all 27 missions on insanity difficulty. Oh man, what a rough ride. I did pretty well but the last 3 hours were pretty stressful and hard! But it was a lot of fun. And I again have to say that I prefer ME3 over ME2 in many ways. And there's so many touching goose bump moments, I think ME2 was lacking those a little bit (and like I said before, I love ME2 to death). But in ME3 you just very often have this 'fuck yeah' feeling.


possible spoilers are following:

in this playthrough I made someone cry (won't drop any names of course), felt bad about it and I actually had to remind myself that it's just a game, it was that convincing, heh.

And the ending again didn't bother me at all and I again liked it, it actually was even slightly better than the ending in my first playthrough. Sure it leaves room for speculation and interpretation but I dunno...I grew up playing games where the ending consisted of a screen saying 'thank you for playing' :P
#298106 by gurp13
Mon Mar 26, 2012 8:33 pm
swervedriver wrote:Speaking of not Mass Effect: http://www.bafta.org/games/awards/nomin ... 92,BA.html


I'm surprised to see so few nominations for Dark Souls. This game is so good that I haven't bothered playing anything else since it came out. Demon's Souls kinda ruined other games for me but I was able to look past that and try to enjoy them. Dark Souls improved on Demon's Souls so much that I find myself just not wanting to play other games.

Artistically, it's an amazing game. The look and feel is incredible. One day I was standing in a quiet area waiting to get summoned and I heard something. I spun the camera around but there was nothing. Then I heard it again. It was a quiet breath. I turned it up and, sure enough, it was the sound of my character breathing. Now that I've heard it, I hear it more frequently. And, different armors sound different. Weapons swing differently, and it matters in combat. Nothing like needing to kill some little guy and having a halberd in your hand only to watch it clang off of the cave walls.

There is such an attention to detail that you just know the developers and designers loved making this game. And, the story is much deeper than people think. It just isn't spoon fed to you in cut scenes. You have to think about it and piece it together from hints and scraps.

I love that almost any of the mobs can kill me, if I get sloppy. Sometimes I feel like a boss in the game, laying waste to my enemies and knowing that they whisper my name in fear at night (lol) and the game seems to sense my confidence and puts me back in my place. I forget about that one guy in the corner. He hits me in the middle of my swing, interrupting it. Now, my shield is down. The other guy hits me too. Then, the first swings, flailing wildly. My shield is up, but too late. Half of my health is gone. I need to get out. I back up and misjudge the distance, walking off the platform and plunging toward the depths. You died. Dark Souls.

In most other games I don't care if I die or not. In Dark Souls it matters. I might lose all my souls or my humanity! Plus, I'll have to fight back through the skeleton wheels. Should I go on? Should I try to summon a phantom to help? I'm also glad that Dark Souls was at least nominated for multiplayer. The multiplayer in this game is very underrated, if you ask me. I love getting summoned to help. I love the feeling of leading some poor guy through a tough area and showing him the nooks and crannies where treasure is hid and making sure he doesn't get beat to a pulp by those silver knights. Lately, I have been trying my hand at invading other players. It's like I'm a randomized mini-boss coming in to mess with them. It's not malicious, exactly, it's just part of the game. I have also taken to playing the game in human form more often so I can be invaded, too. Winning a player versus player duel is amazingly satisfying.

Anyway, TL;DR, I love Dark Souls. To me, it is the Devin Townsend of video games. It's not for everybody. Some people get it and many don't. But, to me, it's genius. It is deep and layered, nuanced in ways that make other games seem hackneyed and shallow.
#298385 by GravityEyelids
Sun Apr 01, 2012 3:10 pm
GravityEyelids wrote:I'm sorry dude, but no spoilers. - Mod


Ok. Non spoiler post then. ME3, while very good, doesn't touch ME1 or 2 for me.

Positives
Incredible introduction. Gave me chills.
Characters shine once again. Great voice acting.
Side missions were implemented better than ME2 as they relate more to the story.
Subplot resolution

Cons
Things that were supposed to appear in the game as stated by the producer and lead writer were nowhere to be found (see: ending options, certain choices that were supposed to have major consequences ended up not even being in the game).
Ending was rushed. Poor final mission (very anticlimactic). Big potential plotholes opened by the ending.
#298439 by Leechmaster
Mon Apr 02, 2012 4:59 pm
Bungie's Halo Stats are pretty staggering, it must be said...


And this looks awesome! Can't wait for April 18th!

[youtube]bwGQu_ns2MA[/youtube]
#298495 by keeptheflame
Tue Apr 03, 2012 7:55 pm
/sigh, Mass Effect 3. Dunno WHY people are so up in arms over it, I honestly thought there was nothing wrong with it -- but I'm not an entitled piece of shit. I was sad the game was over - and I'd have liked a little more aftermath shown, but it's not MY game and therefore I am not going to be a ballbag on the bioware forums about it.

Also, it seems to have made Bioware a little wary in their approach to Dragon Age 3, polling fans and the like about things which could be major story points in the game/choices they'd make if a situation arose. Which makes me a little sad, because truth be told there is not a single game in the world I love more than the Dragon Age series, and I want to see where Bioware wants to take it, not where the fans demand it goes...you know? It's a bit sickening. I'm still looking forward to it more than anything else, but I'll be a bit disappointed if they choose to let this fan backlash dictate their approach to things. People need to sit down and shut up, seriously.
#298497 by Octillus
Tue Apr 03, 2012 10:06 pm
Entitled manchildren mostly.

also, hiiii!
#298499 by keeptheflame
Tue Apr 03, 2012 10:22 pm
Octillus wrote:Entitled manchildren mostly.

also, hiiii!

Uggggghhh they need to grow up.

& hi! :D Thought I'd drop on by and see how everyone was doin'.

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