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News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Mon Apr 05, 2010 5:04 am
by Blazingmonga
Greetings,

The information on this page is presented to you, the reader, in order to detail the project that I am going to dub the "HevyDevyLoopSoup" project, or HDLS for short.

If you have already read the thread on the HevyDevyAllStars (HDAS) then you will be happy to read that this is a similar and related sort of thing.

What I intend to do here is to collaborate again with the wonderful members of the HevyDevyForums fan community in order to produce a singular entity. For shits, and also for giggles.

In this case, what I am intending to do is to perform a sort of audio version of the game known as "consequences" that you maybe played as a child. Or an adult, if you are that way inclined. The point of that game was that every person involved would contribute a small part to a drawing without knowing what the image as a whole was like. I intend on doing a similar sort of thing, only in audio form and using LOOPS.

What I want to do is to request that the participant submit an orignal audio loop (or a few) that they have performed themselves along to a common beat. I will email round a basic drum track that every participant will record their own loop along to. The loop could be of any instrument and in any style, even vocals or another drum track itself. The only thing is that it has to be IN TIME to the orignal drum loop. When the participant is satisfied with what they have recorded I would then ask that they email their loops to me so that I can collate them all.

With enough people involved I should end up with a pile of audio loops of all different sorts and styles. What I will do is then to mix them all together into a simple, freaky sort of a song before finally sharing it with everyone. Another good thing is that there is not really any upper limit to how many people take part. The song can get always get longer, or loops can be layered as required.

To emphasise, the only way that this will work is if the loops that are recorded and submitted are accurately referenced to the original drum track. I should also note that the loops must be quantised to the length of the original drum track, so that every loop submitted is an integer multiple of the original drum track duration.

Hopefully everyone involved will see the fun in this idea and how cool it will be to hear your loop(s) mixed in with everybody elses.

The final track will be uploaded onto Soundclick for everyone to hear. If it goes well we can do this multiple times, and also the original loops can be passed along to another person to remix.

I have dubbed this the HevyDevyLoopSoup because I expect that the resulting track will be very confused, muddled and generally quite soupy. Hopefully it will also be entertaining though!

If this goes well I will use this as a seed for other related projects. I'm thinking probably that it will end up on HDAS:2 whenever I do that.

What do you think? Yay! Or Nay?

David

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Mon Apr 05, 2010 2:53 pm
by swervedriver
This could be interesting, but what about melodies? If you record something in F major and I recording something in B flat minor and so on, isn't it going to be impossible to make even a tiny bit of listenable material out of all that?

I don't mean to shoot this down immediately, I'm just wondering if you have any other restrictions in mind (like a certain key to play in)? Count me as a probable yay though, if you go through with it. :)

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Mon Apr 05, 2010 9:27 pm
by Greg Reason
I'd love to contribute to this.

As for keeping things harmonically sorted, you could either establish a key signature straight up or you could just let it go and use Melodyne, Autotune and Time Machine to retune/repitch people's loops. I think the later option would be far more interesting.

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Mon Apr 05, 2010 10:51 pm
by BrunoN
I like the idea, sounds like a massive non-realtime jam session :>

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Tue Apr 06, 2010 2:09 am
by Blazingmonga
As for keeping things in tune/key...that isn't a major concern. The song doesnt have to be 'good'. I wont restrict either what I could do with the loops, so if that means shifting the pitch to make it sound better or more interesting then that is a possibility. It's possible that what you could give me would be modified beyond recognition, or maybe left as it is. Who knows!

The real joy here is that it will be chaotic and unexpected. If I specify too many things it will lose this element. The minimum I feel that I can specify is the timing, and that is all I intend to do.

If there is enough interest in this I will record the drum loop tonight and start sending it out.

3 so far. Any more?

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Tue Apr 06, 2010 7:24 pm
by daneulephus
I'm in.

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Tue Apr 06, 2010 9:38 pm
by AlucardXIX
If I can get my POD to record on my computer again, I'll definitely do something ridic- I mean I'll do something very soothing.

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Wed Apr 07, 2010 5:10 am
by grrrv
I might do something.

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Wed Apr 07, 2010 7:18 am
by Phase
I'll throw in some stuff, this sounds like fun.

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Wed Apr 07, 2010 11:56 am
by Biert
It's moments like this, I wish I had talent, skill, inspiration and equipment.

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Wed Apr 07, 2010 1:59 pm
by Blazingmonga
Biert wrote:It's moments like this, I wish I had talent, skill, inspiration and equipment.


None required.

Thanks everyone so far! The more the merrier! I would love so much to be inundated with loops when this thing gets going.

And just to make it clear; this is only meant to be a bit of fun, just a game to see if I can make people giggle. There are no requirements on quality or style. It's all good.

Tomorrow I will sort out the drum loop and take it from there.

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Wed Apr 07, 2010 2:38 pm
by swervedriver
What length will the loop be, and how many loops should we give you?

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Thu Apr 08, 2010 3:55 am
by Blazingmonga
swervedriver wrote:What length will the loop be, and how many loops should we give you?


The length of the loop you provide should be an integer multiple of the length of the original drum loop. Everything will be related back to this one drum loop so it will make most sense to quantize to this length. Make sense?

You can give me as many loops as you like. The more the merrier!

Tonight I have set aside a bit of time to sort this out. Hopefully I can start emailing this out to folk very soon.

Can those wishing to take part either PM me with their email, or email me direct on blazingmonga@googlemail.com

More later tonight.

David

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Thu Apr 08, 2010 12:04 pm
by Blazingmonga
Ok,

Thanks to everyone that PM'd or emailed me to give me their address. I have sent the loop out to those people.

To the others that have not yet given me their email, please get in touch with your email. Rather than snooping to find it, I have PM'd you to request it. Then I can send you the loop also!

So far I have 10 participants, which is great...but I want MORE!

If anybody wants to take part but isn't sure if they can or doesn't know how, don't be afraid. The only thing you need is my loop (which I will send) and the ability to record something in time with it (e.g. basic software and a microphone)

If you are starting from nothing (Biert?!) then you could download a program like REAPER REAPER (free) and use that along with any microphone you can find. You place the loop in one track and repeat it while you record in a separate track. Easy! Any problems and I am sure between us we can sort them out.

Some of you have asked about the deadline for this. At the moment there is none, as I want to build up a nice big collection of loops before I begin sorting them out. I am going to be very busy over the next few weeks anyway (work & moving house) so I probably wont start the final stage for a while.

David

Re: News Flash: HDAS 1.5 AKA HevyDevyLoopSoup AKA HDLS

PostPosted: Thu Apr 08, 2010 2:46 pm
by BrunoN
Awesome. How much can we alter the original beat? Is drum sounds replacement or glitchy-stuttery editing allowed? I assume we're supposed to keep the general feel (and BPMness of course) of the beat to keep some sort of consistency. Or we're just in "make one measure of anything in given tempo and timesig " mode :)